Rise of the tomb raider gif

broken image

The easiest way to experience it yourselves is to lock the Framerate in these games to 30 via Rivatuner or Nvidia Inspector. I'd rather have a proper SMAA implementation like the SweetFX Injector or ReShade offers which is definitely better, without side-effects. I really hope devs wont use that terrible Antialiasing method in future games. Like Far Cry 4, Fallout 4, Alien Isolation, Project Cars and quite a few more. this seems to be a big problem within Unreal Engine 4 (Not just UE4, but also other Engines like Cryengine.) and alot of Games use it already. it might remove more jaggies, but it's really ugly. Please no Temporal Antialiasing :/ It has the really annoying artifacting side-effect called 'Ghosting' or Blurring/Smearing.